Play title screen
Knyttle Screen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Title Screen Appeal | #6 | 4.140 | 4.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type of submission
Other
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Comments
This is beautiful!
i really like the vibes of this! simple but amazing
spinny circle, hehe
Some modern UI looks come to the GBA. I don't exactly know what I'm looking at but that's damn satisfying.
I didn't expect much based on the screenshot, but I was entranced when I started the game. I can't stop clicking the Play button to watch the sprites move around! It would be cool to speed up the spinning by holding L+R or something.
Changing the palette was a good move, the green is pleasant.
Thank goodness for the tutorial, or I wouldn't have known how to exit the tutorial!
I felt mesmerised for a few moments when I first saw the sprites dancing around. I also had fun imagining what the game behind the title screen might be like.
Effective spritework. Looks great
This is awesome, and smooth as butter!
I hope this is some kind of thinky puzzle game involving orbits. The music and the visuals match each other well.
Is each dot it's own sprite?
I really don't like the text font, and the plain grey buttons bottom. I realize it is probably more functional than anything at the moment, but it looks like a Windows 98 error screen.
Thank you! Yes, I actually had to sacrifice a few dots because I ran out of sprites (my method of rendering text is pretty sprite hungry too).
This is based on an old freeware PC game called Knytt Stories (a chill ambient platformer where anyone can make their own levels), which is why the buttons and stuff look like they do. The font is just a default Tonc one but I kept it because it looked "close enough" and I didn't have time to find anything better ^^
But... hmm, making a game inspired by the title visuals themselves is an interesting concept... maybe I should've done that all along!