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pmprog

78
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3
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50
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A member registered May 18, 2016 · View creator page →

Creator of

Recent community posts

Is there a chance for a Linux build please?

Didn't know if I should rate this or not, considering I did the code... but I did, because it's not really my entry, I just implemented it. The idea, graphics and music are yours... and to that, I think they work really well together

Nice rolling hills and blue sky on the titlescreen... Though points off because it made me think of the Windows XP default wallpaper ;-)

Great technical work, love to see what this becomes

Nice job. Adding a bit of motion and music would really bring this to life

More of a single screen game than a title screen. Still, it's hard not to admire it. Great work

Short and sweet, just missing the music

Just missing some music to finish it off, but otherwise lovely job

Fantastic!

Shame it's missing some music, but looks good

It's great, nice and clear title screen, dinky tune. Nice work

Effective spritework. Looks great

The interaction is good, feels very smooth. Great stuff

Looks good, unique way of presenting the title screen options. It's pretty hard to read the option you have selected though, which would be my only critism (well, that, and lack of any music)

Nice.  I think the cursor needs to be easier to identify which tile you're on in the game, but from a title screen perspective, I like it

Nice game. You make some really neat little puzzlers

Please make sure you have a file suffixed '_jam.gba', as per the rules

Please make sure the game has a "_jam.gba " download, as per the rules. Thanks

Thanks, but I know how to remove them, I was looking to ban them so they couldn't rejoin.

To be honest, I'm not sure why you would when you've already been removed, but there you go...

Hi,

 In our jam, we had somebody submit an entry that was clearly nothing to do with the jam, so I reported the submission, removed it from the jam, then removed the offending user. However, they've just rejoined, and submitted a different, equally unrelated, game. This time I disqualified the entry before removing it, and the user.

 I guess the first question is, which way should I be going about managing invalid submissions and users breaking the rules? and is there a way to ban a user from re-joining the jam? I can only see a ban section for the community pages.  I tried looking through the help on jams, but didn't really understand the best approach.
 

 Thanks

Hiya,

 I don't understand how that code works, updateBGColumn uses a variable y but it's never defined or populated. Not sure if you posted the whole thing or I'm missing something.

 However,  I can show you my scrolling map code if it helps. It's a bit more complicated than yours, but allows for some configuration

https://github.com/pmprog/dronedelivery.proto/blob/main/engine/mapex.h
https://github.com/pmprog/dronedelivery.proto/blob/main/engine/mapex.c

Basically, on mapex_setviewport it will completely redraw the screen at a desired location, but it takes time, so using mapex_scrollviewport to move it runs quicker (unless the distance for the scroll is too far, in which case the viewport will be completely redrawn). The scroll then just maintains the tiles that are offscreen, populating them with what's next to come.

I'm sure there's probably better ways of doing large maps than I've done here, but it works well enough for me.

PS. If you do build the project and try it out, the fact the camera is jerky as you move is not to do with the scrolling code, rather just the camera controller, which I never got around to fixing.

Feel free to continue your devlog here :)

Thank you

Hi,

 We've gone through the steps of setting up contributors on a project I put up on my page. I've added them to the Admins page, and ticked the "Display as contributor?" flag. Their names appear in the title of the project, however, it doesn't so on their profiles.

 Is there anything else I'm supposed to do for it to appear on their pages?

 Here's the project in question, and I've added everyone's profile page in the description of the project.

https://pmprog.itch.io/gbajam22invitro

Any help would be appreciated

Regards

As long as it's newly written for the jams, then yes, I don't see why you couldn't submit it

Nice arena shooter

Great start to a platformer

Great, very polished puzzle game. Well done

Breaks didn't feel like they did anything and missing some collisions, but otherwise great mini racer

Neat idea

Didn't understand the win condition at first, but neat idea. I like it. Could be a fun link-cable game

Neat little puzzler, well done

I might come back to revisit in the future, but for now, yes, this is the final version

Thanks

Wow. Amazing score! Well done!

Thanks for the feedback.

I agree with your points that need addressing. I'm not sure if I will put any more time into Tigermoth, but I will certainly consider them if I do come back to it.

I didn't get that far in my play, but a good reason not to wrap. I agree the bounce might be less jarring than a dead stop though