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A jam submission

SS6PlayerForGBAView game page

2D skeletal animation engine demo for GBA
Submitted by laqieer — 66 days, 14 hours before the deadline
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SS6PlayerForGBA's itch.io page

Results

CriteriaRankScore*Raw Score
Technical#153.1433.143
Graphics#232.5712.571
Overall#262.1432.143
Polish#272.0002.000
Audio#311.0001.000
Originality#372.0002.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • This really isn't much more than a demo. The engine itself is fine, and it could be used for things like a visual novel, but the ROM itself isn't very interesting.
  • Awesome to see a skeletal animation system in action on the GBA - though it seems very taxing for the hardware (due to heavy use of floating point maths, sinf/cosf etc.) It would be great to see a more optimised solution explored in the future!
  • Cool animation system tech demo.

Repository URL
https://github.com/laqieer/SS6PlayerForGBA

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Comments

Submitted(+1)

Nice demo! Do you think this could be used in a game, or is it too resource heavy?

DeveloperSubmitted(+1)

I think it may be used in a game after some optimization.

Submitted(+1)

Cool tech demo