Hello! I am a programmer and I would like to focus on coding the difficult details of a game, especially the engine and the structure. I have already some experience with C++, game engines and the GBA per se (you can see my work on the GBA here), as I have some done some experiments to push the GBA's hardware as further as I can. However, I really flop on art and character/tilemap design, and I would like to know if someone wants to join me on this endeavor! I have not yet decided which will be the genre and/or the details of the game, but we can do that together.
Anyone interested in joining me?