Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

MineBoyAdvanceView game page

Submitted by sulsadood — 3 days, 6 hours before the deadline
Add to collection

Play game

MineBoyAdvance's itch.io page

Results

CriteriaRankScore*Raw Score
Technical#103.0003.000
Polish#162.6672.667
Audio#171.1671.167
Originality#212.8332.833
Overall#212.3332.333
Graphics#251.8331.833

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • On the face of it this is an impressive entry. It pulls off a seemingly endless world with biomes, enemies and a faithful (though difficult to control) 2D interpretation of Minecraft's mechanics. It feels let down by its reliance on Mode 5. Hardware sprites+tilemaps would be way more appropriate for this kind of game, allowing it to run smoother and have more detailed graphics. There are also some technical problems: The ROM header isn't patched, so the game won't run on real hardware unless you patch it yourself or skip the boot logo. The auto-save feature, while appreciated, writes to storage frequently which may lead to data loss or corruption. That said, it's clear that a lot of effort was put into everything that's here! I think a lot of the issues could be solved by working smarter, not harder!
  • Nice start, but hard to know what anything is
  • On first glance it doesn't look like much, but it is surprisingly playable and I like all the different types of blocks you added. Especially the bouncy ones haha, I had a lot of fun with those. One thing that caught me up was the player getting their head caught on things and destroying blocks at this level. I wonder if they need to be two blocks tall in a game like this?
  • Good entry! It's funny to see the Minecraft experience is 2D, with flat tiles. However, controls are a bit clunky. If character movement was by pixel instead of by tile, I think the experience would be a bit better. Also, it's weird that the game doesn't reset itself after a new random world is generated. Besides that, music and an in game tutorial would have been great for this game.

Jam ROM submission

Ok - understood! I attached the GBA ROM file as "MYGAMENAME_jam.gba".

Type of submission

Game

Open Source Repository URL
https://github.com/sulsadood/MineBoyAdvance

Tags

Survival

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

Terraria vibes, nice idea for a GBA game! The terrain generation is so cool and diverse. Maybe adding some texture to the blocks would be a good refinement. Great work!

Submitted(+1)

Great concept for a game, well done :)