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Any issues with submitting entries made for GBJam?

A topic by JL It & Media created Sep 21, 2021 Views: 234 Replies: 5
Viewing posts 1 to 3

I've participated in GBJam a couple of times and this time around i thought about making a game for real-hw again, any issues about submitting entries that were submitted there also? (That compo started last weekend and ends this weekend..  well within the timespan of this compo )

Submitted

Will the game run on real hardware? From what I've seen of past GB Jam's, it's more about adhering to an aesthetic and not the actual limitations of a gameboy.

Proper-HW game is doing it in hard-mode 馃槀 , I've done both with a proper rom (with sdcc  and my own crt0,etc) and a JS variant for another compo where I was kinda short on time. 

Jam Host

There is no restriction on gbcompo entries also being entered into other Jams.

Awesome! Hopefully I'll manage to finish something in time (decided to go 2 days ago but as usual I have too ambitious game-ideas 馃ぃ )

Submitted

This is the reverse though, a GBJam entry being entered in the GB Compo.

I think as long as it was made in the timeframe, and can run on real hardware, there shouldn't be a problem. But I'm not a judge, so don't take my word for it.

The big difference between GBJAM and GBCOMPO is that Compo games must actually run on a gameboy/gameboycolor,  where GBJam games just have to look like gameboy games.