How would I go about getting the assets I've made in "Aseprite" into Unity and make sure they are of scale / correct dimensions. For some reason the camera no matter the resolution size / image size will not cover the entire screen to what I have saved. My background is 160x144, my character is 32x16 etc. etc. Any help would be greatly appreciated!
P.S. I would love to hear any tips you might have to turn this into a grid based layout so that "spawning" objects at the correct spot and moving the character around is much easier and structured than guestimating.