GAME FINISHED!
Play it HERE!
Overall I'm happy with what I got done, just wished I could have made the game a bit longer, haha.
Still, it's the first time I've actually completed a game, so I'm STOKED about that! :)
Had a lot of fun and learned a bunch from this experience so I plan on participating in plenty of more game jams!
10/7/16 (cont.)
What I learned in boating school is:
Plan out your game before jumping into it. Not happy with earlier game design choices...
Oh well! ¯\_(ツ)_/¯
10/7/16
Wishing I had another week to my game longer, haha. Spending too much time on the insignificant details...
At the very least this jam is helping me to become semi-comfortable with pixel art.
10/6/16
I don't completely hate how the art jells, which is a first.
I've put in a few simple (emphasis on simple) challenge rooms such as the one seen above. You'll have to use a certain route to successfully navigate the platforms using a clue that you (hopefully) found prior. If not, trial and error is a hell of a drug.
10/4/16
Here's a thing that has potential to be something but will probably be nothing.
Got a late start on this jam (also my 1st) so I'm not sure I'll have the motivation to squeeze out a complete game by the deadline.
The goal is for it to be a mini, multi-room, puzzle, non-combat, stealth, escape game but I'm sure that'll change in a couple of hours.
Seeing how slow I progress, it will probably be just a single room with a button that opens the exit.
Good luck, everyone!