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Wintersend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Level Design | #12 | 3.909 | 3.909 |
Audio | #20 | 3.636 | 3.636 |
Overall | #30 | 3.636 | 3.636 |
Color Usage | #38 | 3.636 | 3.636 |
Art | #39 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Perfection
The dialog is very big. I like your game
Nice game! I must agree with the others about the colors, sometimes it is difficult to distinguish the elements, I wasn't able to see the button at the first room at first. But anyways, I like the mechanic and you made some cool puzzles with it, and it has a lot of content, so congratulations!
Firstly congrats on making a game for the jam. It's a hard thing to do in the time allocated, and you've done a good job. The music is fun and everything moves a at a quick pace.
I agree with Case. though. Especially in a game where you put such a tight time limit on the player, to have to spend time looking at the level first to see what you can jump on kills the momentum. Also the other thing is the difficulty. It's pretty tough, and the time limit is so short. In a jam it's hard to get that balance right, and to please everyone though.
All up, a cool game and a nice job.
Fantastic use of reflecting arrows, you have a great sense of puzzles. Good amount of character to the enemies and player! My only small complaint is sometimes it's a little hard to distinguish the background elements from the foreground, other than that, good job!!