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DOWNBEAT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
PRESENTATION | #12 | 4.028 | 4.028 |
OVERALL | #57 | 3.250 | 3.250 |
JUICE | #75 | 2.917 | 2.917 |
THEME | #91 | 2.361 | 2.361 |
FUN | #92 | 2.750 | 2.750 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
The 3D models (other than the phone) are all third party, and the majority of the art assets were generated using Stable Diffusion AI.
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Comments
I really enjoyed the game. The concept of juggling tasks as a form of commentary on success was very cool. I'm not good with rhythm games but this was fun. Don't really like this type of music so I don't really have to say anything about it. The art is cool but I see some place for refinement.
Overall a very solid and good game concept
Woah, so complex, so much going on at once, kind of a juice in itself. Looks nice. I had a hard time with the notes, but I expected that. Good job, a great foundation.