Thanks!
Vlevo
Creator of
Recent community posts
Nice game. My biggest gripe is that there was nothing to tell me that I had to press "E" to feed the goblin (nor click to mine, but that is more obvious). I discovered the "E" by accident, and had to clear another level so I could go, stand on the goblin again, and press keys purposefully to figure out what the accident was that had worked.
Unwinnable levels are possible, a downside of the random generation (10 rooms - collisions, random puddle & gold, 3 mobs/room - collisions, a tunnel from room 1->2->..., and from entrance/exit inward to hit something. The only "restriction" was that the puddle & gold can't be in the same room. The only "guarantee" a path from entrance to exit.)
Crunch time ate into the graphics (a little more time and the attacks would have been animated.) Hmm, smaller/tighter levels . . . My knee-jerk reaction is that that would make it too hard, there being less possible paths. That is something to consider though (hmm, jack room insertion force. I'll play with it.) I had thought of including other fiends, such as ones that attacked only one way, shot arrows, or patrolled. Unfortunately, there was no time to balance that with random placement.
Thanks for the thought-provoking feedback.
!! Nice, simple, great idle clicker. My clicks (un-upgraded) are still good even after upgrading the other things. Some clickers, there is no point to clicking "for points" after a short bit, but yours allowed the user clicks to still be worth something!! Good job, keep working on and getting this one out there, it could go!
Looks nice.
I had to refresh the page a couple of times before it let "z" start the game. The intro is looong and there doesn't appear to be a way to skip it, reading it once wasn't too bad, but after that, it was just a reason to not play again, the third time, well, let's just say there wasn't a fourth.
Looked nice, seemed it like would be a good game. Keep up the good work!
Was hard to play two things at once, until I discovered that I could concentrate more on the notes if I pulled further away. Nice idea, looks good. Would have been better if there was a way to actually win... I had 60 gold and nothing happened, no 50 gold you win, nothing to hit or click on to cash out...???... Hey, it's a game jam, mine ain't perfect either!! Good job. Keep it up.