The art, the sound, the feel... I don't know what else to say beside amazing ♥
SpellArray
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I really enjoyed the game. The concept of juggling tasks as a form of commentary on success was very cool. I'm not good with rhythm games but this was fun. Don't really like this type of music so I don't really have to say anything about it. The art is cool but I see some place for refinement.
Overall a very solid and good game concept
A very short, simplistic game. The story is just like John Carmack said it should be. I really enjoyed the puzzle elements of the game but felt it was a little lacking in terms of complexity. I believe that this could be a good base for a bigger project if you ever go this route. I'd love to see more verticality in here but i very much enjoyed the platforming and the dialogue made me chuckle.
At the beginning i thought it was going to be a simple no graphics and sound game and I saw features that would be nice to have here. The more I played and unlocked new Hires and Upgrades the funnier my first thoughts about the game sounded.
The game is really fun and I've spent way too much time than I should but I haven't reached the end yet. The biggest complaint I have about the game is the Juice. I feel that it is a little lacking perhaps because I haven't unlocked something.
Overall the concept of the game becoming more feature rich with time that you spend in it is hilarious to me and I love it!