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OverflowArena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
JUICE | #125 | 2.182 | 3.333 |
THEME | #132 | 1.855 | 2.833 |
OVERALL | #152 | 1.964 | 3.000 |
PRESENTATION | #160 | 1.964 | 3.000 |
FUN | #168 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any third-party assets or skeleton code?
I made everything during the jam
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Comments
Pretty juicy game. It was quite fun and quite challenging. The perk system is very suitable for the theme. The old-school visual and sound are very similar to the Atari 2600. I really liked it. Great job!
really good juicy, gameplay feels good, good game overall!
Very simple but fun and juicy and looks good , great job :)
This game actually reminds me a bit of our game! One thing that was confusing for me: in the menu it says you can use space to dash, but space didn't seem to do anything for me
Dash is a upgrade that is not always aviable
Game does well in its simplicity; enemy variety brings diversity, and the good/bad choices were well thought. I expected them to stack however; how cool would it be to have 200% firerate and explosive ammo with two bad conditions? But the current direction isn't bad either, I quickly grew to like it. Every 10 seconds a new challenge would come up instead of just adding itself to the previous ones. Nice little game.
I would like to add a mode where the choices stack by paying or something
Simple gameplay, mechanics are well thought through. I think its missing a feeling of progress though, but maybe I wasn't playing for long enough. Feels very juicy to play, however :)
The melee attack would be nicer without the cooldown, and really should do some knockback.
I didn't even though of adding any progression, it would be cool to have. The melee had knockback at the beginning, but it didn't work properly half the time so I had to remove it.
I see. This game has a lot of potential, good job!