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A jam submission

Buff Bird Climbing SimulatorView game page

Escape a ravenous cat by scaling a climbing wall - as a VERY buff bird! Don't stop climbing!
Submitted by ZevDev — 14 hours, 14 minutes before the deadline
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Buff Bird Climbing Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#253.8393.839
Fun#303.5483.548
Overall#513.3873.387
Visuals#733.2263.226
Audio#772.8392.839
Juice#982.5812.581

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted(+1)

The bird design really cracked me up, and the audio goes well with the "weird" (in a good sense!) vibe of the game. The climbing mechanic is fun but a bit too easy once you get the hang of it, it would be nice to have some momentum based propelling or stuff like that.

Developer

Glad you enjoyed it! I agree, more gameplay variation/challenge would for sure improve the game.

Submitted(+1)

Made it ! :D
It was pretty fun, the control were a bit strange to get used to but I somehow managed to play fairly easily in a few seconds. There's a little snap system on the wall which is nice and helps a lot, but maybe it also makes the game too easy. It seems you were trying to work on a physics base game with a ragdoll, so having a snap is maybe not the right direction as it is completely opposed to what a ragdoll is, like in Mount Your Friends where you just fly around and catch whatever you can (maybe with a snap, but invisible).
One thing I would have loved being able to do is the ability of pulling the wall fast enough to jump higher, would have made it 10 times more fun imho.

I also did not like the sound design, not that the audio quality was bad, but I don't think it fits the game and some sounds were strange (I believe there is a scratching sound but I did not recognize it until I saw there was a cat, for example).

Cool entry overall ! And amazing vignette ;)

Developer

Thanks for your feedback. More difficulty/gameplay variation would make the game more complete for sure. WIsh I hadn't spent 2 days just trying to fix my blender rig  -_-  haha. Big jumps would def be a cool addition! :) 

Submitted(+1)

The 3D model is fantastic, I am getting flashbacks to Hatsune Miku screaming for 5 minutes straight in the most loving way possible. 

But that being said the controls could definitely use some workshopping. I get a feeling you were trying to go for something like QWOP/Getting Over It but the end result was fairly unprecise and inhibited by the camera shaking a lot while I was trying to click on something. I will say though, the concept itself is fine and can likely be improved upon, and the visual indicators for where I can grab are very helpful =)

Developer

I agree, the controls are pretty janky - my friends all had trouble playing it in class today lol. I'm really happy you liked the bird model, that was probably what I was most proud of in the game :)

Viewing comments 3 to 1 of 23 · Previous page · First page