Play SwingBot
SwingBot9000's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #111 | 2.794 | 2.794 |
Fun & Game Design | #126 | 2.662 | 2.662 |
Originality & Innovation | #131 | 2.662 | 2.662 |
Audio | #133 | 2.412 | 2.412 |
Overall | #145 | 2.562 | 2.562 |
Theme | #167 | 2.279 | 2.279 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
can't properly rate since my keyboard keeps delaying the input for some reason atm
Weeeee!
Snappy mechanics and great sound! I really love this look as well
Snappy mechanics and great sound! I really love this look as well
Finished the game. Swinging around is fun, I personally found level 2 harder than 3. Wished there was an electrical beam or something that more visually connects the bot to each grapple point (it's actually pretty easy to code a simple object to stretch and rotate to connect to two different objects in case you don't know), another suggestion is to make it so the player can choose to tap on individual grapple points if they are in the bot's range (and if they don't tap onto any it can just choose the closest one like it does currently). Graphics look fine but are very inconsistent (almost like there was no art style to connect the many aspects together), I also don't see much theme relevance either.
I like the electric beam idea thats good
Loved the game, although it was difficult until I got the controls down, a little tutorial would have helped !
Cool came with a fresh idea. Little touches like the hot air balloon moving add to the feel. Good work.
Cool game! Really fun idea but very difficult! I would recommend some instructions/tutorial, and maybe some glow effect or something that shows you which grapple point it is going to grab onto! Solid entry