Oh yeah, okay, rereading it, I can see what you mean now! I think the sentence is so long, I was adding my own pauses which changed the meaning lol. Thanks, I get what you mean now, my bad :)
MalanaDigital
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Nice entry! Very polished and the 3d paper platforms look great, I feel like the platformer mechanics could do with a little work, I didn't get realise you could jump of walls or hang right until the end so maybe a tutorial for that would be good too but of course for a 9 day project this is amazing regardless
Really nice! Good juice too but I felt like it was a bit difficult as you have to get close to swing at them so can find yourself surrounded quite easy, maybe if you had some sort of roll/dash feature to be able to get away in those situations it would be easier. Love the music, when it dropped I felt like a bad-ass for sure
Very fun and love the fact that the mechanic was so unique as well, fits the theme perfectly. I know you can speed up the timer by shaking but for the first few levels with the constant rhythm of the bomb I felt like it would be perfect to have a track with the same bpm that could maybe progress as you go through the levels or checkpoints even
Thanks for the honest review :) that's what all this is about after all. I appreciate all your points, and you're right, I didn't get any time to tune due to the time limit, I'll be honest I only joined the Jam on the 5th day so I had to power through everything hence why I used the platformer behaviours, but I did have to modify them and I actually coded my animations and combo timers etc into these behaviours. The only thing I would fight back on is that the music isn't from asset packs, the sfx are i.e the rain sounds, the weapon swishes and female voice, but the music score was made by me in FL so I would be genuinely interested if you could let me know where you might have heard these sounds before
One of my highest rated games. Love the artwork and the voice acting. Music score was absolutely beautiful as well! I feel like the controls for sticking to walls were a bit difficult to grasp, it seemed to let me jump when I let go of the side ways button as long as the jump button was pressed, but I feel like the jump button should take precedent over the wall stick mechanic so it's easier to control and master, but I'm not too used to playing platformers to be honest. Regardless of that though this is an absolute gem of an entry!
This was a cool entry! I love space so this was really nice to fly about, it was a bit small so maybe reduce the speed to make it feel bigger? But also the sound from the intro loaded really slow cause I have really slow connection so I was roaming earth and the intro audio started playing so maybe use events to stop the audio in case it hasn't loaded but doesn't need to load any more. Also did you use voice actors or is that you or what? It's a really cool voice
Sick! Definitely one of the top games! Love the atmosphere and how you've done the fog... in fact how did you do the fog lol?
If it was a bit more difficult this could be a very good escape room style game! Maybe with some improved graphics and additional random story to add some mystery, I can see this easily being a paid game on the Play Store
I didn't get a chance to get far as I couldn't shoot either for some reason, but the mouse controlling the camera and buttons to walk etc were working fine, but the game looked really cool, the graphics were awesome, love that you have a crouch button as wellmaybe some instructions at the start would be helpful though, nice game
Nice Game! It's quite slow paced but I guess that's very fitting for the style, I Like how you've done the ships as squares, really helps with the Hitboxes being quite accurate! And love the 2D dude I wanted to spend more time on just cause of how cool it was to see the 2D dude on the 3D background, gave me paper Mario vibes!