Very cool concept. Was difficult getting used to controlling two characters at the same time with different hands, probably easier for anyone that is a piano player! Great job.
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Balanced Temples's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #72 | 3.103 | 3.800 |
Theme | #99 | 2.858 | 3.500 |
Overall | #140 | 2.596 | 3.180 |
Audio | #150 | 2.205 | 2.700 |
Fun & Game Design | #151 | 2.531 | 3.100 |
Graphics | #165 | 2.286 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Oh, this was cool! What a neat idea for gameplay. Maybe better suited for co-op? Also maybe there would need to be some more restriction, since now all you had to do was jump in-place with the other player to balance out (though understandable for the jam, since I couldn't have been able to beat any level on my own otherwise 🙂). Also would have liked the music to loop continuously instead of starting over when u die and the restart could have been much faster when u lose the other character. Music was totally awesome too, with that free jazz guitar soloing!
Thank you very much, the original idea of the game was to play it cooperatively with a friend, although I don't know if you were referring to online cooperative.
I thought about some extra challenge, for this one I couldn't get the programming but my idea is to add time and/or that one temple weighs more than the other generating a base imbalance
I thank you for your advice and I will try to put it into practice.
Clever game concept, good graphics, and very good theme implementation. But the game is very hard. The jump you have to make across the wide gap in level 4 is hard to clear due to the low ceiling.
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