Play game
Armed Companions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #9 | 3.909 | 3.909 |
Overall | #12 | 3.545 | 3.545 |
Fun and Game Design | #16 | 3.485 | 3.485 |
Audio | #19 | 3.333 | 3.333 |
Originality & Innovation | #26 | 3.455 | 3.455 |
Graphics | #32 | 3.545 | 3.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice and entertaining, good job
Thank you for playing!
Really fun game! Nice Work!
Thank you for playing my game
I had a lot of fun and I would have stayed if I didn't have any other game to rate, it's addictive
Thank you for playing! Glad you liked it
Cool game you got here man :)
Thank you appreciate it
Great game, very fun to play!
Thank you for playing!
Nice game, thieves are the best imo
Thank you! I like mages personally and thinking about making vikings more useful in the future :D
Well - executed game! Music is just how it's supposed to be, gameplay is easy and fun. You can see that there was no amateur making the game. Fun fun fun! Check out my game too if you got some time though. If not, than okay :)
Thank you for trying my game. It’s actually first game I managed to make somewhat playable and first attempt to work with GDevelop. I have a lot of fun making it tho!
No way, dude. Have you been working in construct before than?
I tried construct 1 or 2 long time ago so i cant remember which one. I always wanted to make games so I tried many different engines (including GameMaker (both new and old one), Unity and Godot) but I have way more experience in PHP and pure JavaScript, so I think that helps :)
Your game is awesome btw
This game is amazing. You should look at making a commercial release of this, i think it can do pretty well. Well done!
I will definitely try to make it bigger, but commercial release sounds too much for first game. Thank you for good words anyway :D
Thank you for playing!
Thank you for playing, sadly i skip couple days of jam, so it as long as i can make it in time
love it, needs more lvls tho, and i think a couple more FX, like daggers breaking against walls, and fire ball causing explosions
Thank you for playing! I’ll try to make it bigger after jam ends
extremely fun, i need more levels after this jam xd
Glad you’re like it! I am thinking about endless mode at least. And fixing one huge bug with inventory;)
very cute and addictive , i love the art style
Thank you for playing!
Super polished, it's amazing! And you fit the theme very well, great job, good luck on the jam!
Thank you for your reply and rating. I feel really proud of myself. That’s my first game with GDevelop and first gamejam. I really hope more people can play my game till the end of this jam :_)
I had fun with your game! Nice work!
Thank you 🙏 glad you enjoyed it!
Beautiful Graphics!
A master piece!
thx, yours is just beyond human understanding xD
nice!
Thanks!
Great Game, It was fun!
Thank you for playing!
Great Job!
Beautiful Graphics!
What a master piece!
Thank you so much, most graphic is just Kenney assets. But some graphics and animations is mine. So Im happy you like it overall :)
Great job on this! Loved the polish features like the pause menu and UI elements. I thought the options on companions provided a neat gameplay decision as well!
I glad you enjoyed my game. Work with UI in GDevelop was a little frustrating but I stile like how its turned out!
That's fair, It helps a ton to have a dedicated UI layer, so that you don't have to mess as much with getting it in the right spot on the screen.
Yeah, I actually have 3 separate layers for UI on one scene. But as downside making buttons work only when its visible was a bit tricky :D
That's a lot! The result was awesome tho, well worth the work you put into it!