Thanks for the feedback, a tutorial is top of the list for us!
Foster Turtle
Creator of
Recent community posts
This was a really cool take on the jam. I think highlighting the not the player should be aiming for would help a lot with accessibility. Also found what I think may be a bug, where if I just let the AI player do its thing and dodge all the notes it lets me breeze through the song. Cool take, and good execution
The art for this title really sets it apart. Love the puzzle mechanics, and solving them felt really satisfying. The camera controller is also really solid, tho not being able to see both characters was sometimes a little mind bending. I would also love to hear a different song in the background, the current one got a little repetitive by the 5th or 6th level. Overall a super solid entry to the jam, congrats!
Solid showing! I love the character assets you made, and the idle for the main character is super cute and bouncy. Would've loved an option to invert the camera controller on the y axis for mouse and keyboard. I thought it wasn't available for a bit until I stumbled onto it on accident. Overall really great job, the music and sounds you chose were really solid
This is one of the most impressive entries to a jam I have seen in a long time. Limbo and inside are two of my favorite games period, so I may be a tad biased. But nailing the aesthetic, scale, tension, and mood of those games in 10 days is a huge achievement. On top of that you hit a diversifier, and did the whole project solo. Kudos, awesome job with this one