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Star Attack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #170 | 1.938 | 2.167 |
Audio | #176 | 1.640 | 1.833 |
Graphics | #180 | 1.863 | 2.083 |
Overall | #188 | 1.744 | 1.950 |
Originality & Innovation | #189 | 1.789 | 2.000 |
Fun & Game Design | #194 | 1.491 | 1.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked the dodging mechanics, but I can't find any stars to collect, so it's becoming a bit repetitive...
Otherwise, it's a good start for a game, even though I can't quite see how it fits the "On/Off" theme.
Something that would really help would be to keep the speed momentum when you turn off the engine, seems counter-intuitive to have a full stop. And also an in-game indicator to show where the next star is. Otherwise, it can be fun!
Updates are prepared but I can't post them right now they will come on 21 august
Oh no, I die right away. I hope to see this developed into something more!
And if you get a chance to check out my game Foxy Boom Boxy, I would appreciate any feedback, thanks!
The game clearly has untapped potential, but I found myself playing again and again because of the movement. You got a solid foundation on your hands.
Uh, I just kept dying over and over. So, not sure I can really rate this as my experience is limited to about 10 seconds of gameplay. Try and ease the player into the game, don't make it so jarring!
Good try but I die as soon as game starts!
Would you mind taking a moment to check out my game as well and provide a rating? Your feedback would be greatly appreciated. Game Link