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A jam submission

ShiloView game page

Submitted by Brainfart Studio (@BrainfartStudio) — 16 hours, 12 minutes before the deadline
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Shilo's itch.io page

Results

CriteriaRankScore*Raw Score
How good is the art style?#333.7653.765
How unique is the location?#423.5593.559
Would you want to see more levels of this game?#423.4713.471
Should this entry qualify for the next round?#453.5593.559
Is this a well thought out level?#483.0293.029

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Unity

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
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amazing visuals and interesting gameplay. great job.

Developer

I really struggled on those visuals, so I'm glad you like them.  Gameplay has some tweaks coming in the future.  Just lost some time for this game jam.

Thanks for playing, Arcy!

Submitted

good job!

Developer

Thank you.  I appreciate you playing!

Submitted

Very appealing visuals and a well-designed level. Moving around is a bit difficult as others already mentioned but it shouldn't matter that much in this round.

Developer(+1)

Focused on those visuals (not my strong suit), so I'm glad they were appealing!

I definitely want to tweak the movement/collisions after this game jam.  But for this one, just lost a day or two for work issues.

Thanks for playing and for the feedback!

Submitted(+1)

The setting is nice and calming, love the inspiration behind the game

Fun fact Ctrl + W on windows closes the current tab HAHA

Submitted(+1)

and of course everyone tried it

Developer(+1)

I appreciate the kind words.

Hadn't even thought about the keybinding closing the window!  Consider the platform your publishing to.  Lesson learned.

Thanks for playing, Lio Lim!

Submitted

The art style and particles look great but since I don't have a controller I found it very hard to play. I couldn't really get the hang of the controls.

Developer(+1)

Thanks for the kind words, Game dav!  I think I may have focused a little to much on the visuals and not enough on making it playable.  Lesson learned.  I appreciate you playing and the feedback!

Submitted

Stupidly easy to clip through walls, however I think the art and the theme is quite sweet :)

Developer

I appreciate the feedback, Spacespy.  Note to self: even in an art and visual design focused game jam, player mechanics are still important.  Thanks for playing!

Viewing comments 6 to 1 of 26 · Previous page · First page