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A jam submission

Facility access controlView game page

Forging access to companies
Submitted by redcoff, VAHAnima, betacaroten, Trampod — 46 minutes, 34 seconds before the deadline
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Facility access control's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#14.0004.000
Theme#24.3004.300
Overall impression#63.7503.750
Fun#73.4003.400
Music & Sounds#93.4503.450
Controls#143.0003.000
Visuals#173.4503.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Love the gameplay, but as practically everyone in the comments stated, I'm not really sure how was my performence jugded. Jorji Costava would have loved your forgers services.

Developer(+1)

Thank you! Yes, we had this on the mind during game jam, but we had other priorities at that time :( If we had a little more time, we definitely would create direct feedback to the player. :)

Submitted(+1)

Really enjoyed the concept and gameplay! I was surprised when I found out I'm not a good a good forger, I thought I was doing a good job. 

Developer

We are happy you like it! Thank you very much :)

There are a few tricks that may confuse the player and that makes the forgery more difficult to do it right. It is necessary to check every detail :P

Submitted(+1)

So a couple of points.

I accidentaly clicked on the send envelope few times before I noticed its not a zooming button to the requirements but a send button. Some final review screen before sending it would be nice (not expecting it in the span of a Jam, but it would be lovely to have it in a "full release" ) or at least "Are you sure its done?" popup.

It would be lovely to be able to drop things you accidentaly picked up. I know you can pick another thing which replaces it but... you know what I mean -> quality of life.

The fact its not prepositioned but placed by hand makes it difficult to know if you actually messed up or if the game just can't tell that it is correct. As Petra wrote - some feedback on whats wrong would be nice.

But I have to praise the uniqueness of the mechanics. Good job.

Developer(+1)

We appreciate the detailed feedback! :)

We had some resolutions and scaling problems in the game. We thought that a small label with direct messages would be enough (there is "Click here to send the card" on the sticker), but it is too small on a small resolution and unreadable. It is necessary to play it in fullscreen (and there are some problems with the red strikes as well :( )

Drop things that you accidentally picked up - or pick up things that you accidentally dropped on the card - would be really great! :)

Thank you :)

Submitted(+1)

I would like it better if the game communicated to me more clearly what I did wrong when assembling cards, otherwise very fun and I loved the little jokes :))

Developer

Thank you! We are so happy you like it.

We understand that the situation of doing something and not having feedback on what is wrong could be disappointing. We wish we would have a little more time; we tried to survive at least with red strikes, but yeah, it's not enough :)

Submitted(+1)

I had a bit of a struggle with controls at the beginning but after a short while I got used to it. This game rocks! I really love the music, atmosphere and the theme overall. Great job!

Developer

Thank you. We are so glad you like it! :)