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redcoff

70
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12
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10
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A member registered Sep 18, 2021 · View creator page →

Creator of

Recent community posts

Nice game! It took me a while to figure out what was being asked of me. After that, I focused more on the stats and had a hard time reading the text behind it, and by the time I tried, I was feeling a bit overwhelmed :D But it's really cool, I'm enjoying it, and if a game like this was released, I'd definitely play it in full. :)

Very funny! <3

Totally unique :) Very nice and interesting. It gives a nice and calm atmosphere, I was still curious to see what's next. :)

I enjoyed being Alfred. Very beautiful visuals. <3

Very interesting game idea and use of fast gameplay! :) I was a bit confused as to what was going on and why it was happening though. Something keeps chasing me in the night and as I run away from the enemies, by the time I get back to my little farm, it's night again. :(  I understand that the goal is to stay alive as long as possible, but I'm not sure why it incorporates a quiet day and not just a night, because I'm not gonna make it to my farm anyway. Or maybe I'm missing something or playing it wrong. :D

Very cute!  The controls didn't suit me personally and I was always flying somewhere. :D But very nice game. :)

Very fun and well-used mechanics for crafting. I really enjoyed it. <3 I guess I just missed a little bit if there is an option to heal somewhere, I would need it :D

Thank you :)

Thank you! <3

Totally awesome. Simple and yet it has so much depth. No need for any help at all to tell the player what it's about and what to do. He'll see it for himself. I love it!

A very calm and affectionate game with unique and well-recorded sound effects.

I got very immersed and very annoyed while playing this game. Luckily, I have my dog a short distance away to cuddle with!

But what scared me while playing was that the character got so angry that he had a knife in his hand, and at that moment I was supposed to click on the dog. :D

Save my toilet paper from zombies and rain!!! My precious!

Very catchy and juicy game. There were times when my guns wouldn't fire until I reseated them. But I did enjoy salting the zombie horde in there. And the music is very badass!

I like the idea of incorporating wall rotations into the jam's theme. Indeed, everything can change :) the first three levels are more of a tutorial on how it works and the fourth one is where the fun starts. The funniest part was the enemies poking each other. Plus they took all my weapons, so it took me a long time to find one :D It also gave me an adrenaline rush when the enemy chased me in that environment. Very nice!

wuf

I love the music and how it is going while switching to the alternative reality! Nice mechanics :) 

Thank you! Yes, we had this on the mind during game jam, but we had other priorities at that time :( If we had a little more time, we definitely would create direct feedback to the player. :)

We are happy you like it! Thank you very much :)

There are a few tricks that may confuse the player and that makes the forgery more difficult to do it right. It is necessary to check every detail :P

We appreciate the detailed feedback! :)

We had some resolutions and scaling problems in the game. We thought that a small label with direct messages would be enough (there is "Click here to send the card" on the sticker), but it is too small on a small resolution and unreadable. It is necessary to play it in fullscreen (and there are some problems with the red strikes as well :( )

Drop things that you accidentally picked up - or pick up things that you accidentally dropped on the card - would be really great! :)

Thank you :)

Thank you! We are so happy you like it.

We understand that the situation of doing something and not having feedback on what is wrong could be disappointing. We wish we would have a little more time; we tried to survive at least with red strikes, but yeah, it's not enough :)

Thank you. We are so glad you like it! :)

hell yeah! :D

I'm here an aggressive player, smashing my mouse to kill them all! And my hand is hurt :D I like the gameplay and as others said already, enemies get harder later on :)

When I select the first answer, I get a white screen after selecting any answer, making it unplayable :( is there anything I can do? 

Needed some minutes to find out how to control it (yes, I didn't read the itch page properly :D), now I'm enjoying eating and pooping :)

I like the story progress in the game; everything is so smooth! I tried to be good, but was in negative numbers a few times, err :D tbh, I would like to play more :)

Ooof, It's hard for me :)   I'm really bad, I can't manage to get some points :D

I was exploring the world, and I was truly surprised when I jumped into the woods and bounced under the ground all the time! And the most surprising - I found it satisfying! :D I'm not much into simulators, but this is relaxing and I like it :) good job!

I love the idea! For me, it's fun and competitive. I managed to get over 70! :D It's challenging to find out which potion is valuable right in the moment, because the game is fast. :) And those freakin fireballs!!!

It froze in the beginning for about 20 sec; then it was ok (I switched from fullscreen and back, but not sure if this was the help)

I ate just from one table and then was like a celebrity there! Damn, just let me eat your fooood!!!! :D Nice sounds and models!

Nice low poly graphics! I had a little trouble selling stuff. Most answers appeared the same to me, and then I got multiple same responses in the end. Sometimes, I almost convinced the customer about the item, told me something like, "Fine, I'm taking it', and after my other answer, he refused but took it anyway. :D Good job, it is a challenging idea to implement :)

I love the unusual gameplay, and it is really hard for me! I was bouncing all the time :) Great art, catchy music and, of course, a lot of fun :)

I love it <3

Thank you!

As it was said, remembering the rules was one of the challenges in the game. :) But we could make it a player's decision, maybe like hardcore mode :D

Thank you :)

Thank you!

I'm sorry to hear that; that's a risk of 3D games. The game is ready to reduce repetition by adding new rules/maps/other features, maybe someday after the jam! :)

Nice music and art! I love the sketches at the end of the level.

It took me a while to realise that by button with an arrow, you meant the arrow. And I'm more the person that uses space for jumping rather than W. But I got used to kind of quickly and enjoyed the game! The feature of switching characters is cool.

Nice art! The game seems a little bit repetitive with the shooting, and some sound effects would rise up the immersion. Mine strategy was totally killing the finger to defeat every enemy even I didn't see them :D