Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

First Game Jam Ever But SO PUMPED

A topic by AnorakTheAllKnowing created Feb 09, 2022 Views: 83
Viewing posts 1 to 1

Just finished my first game, HopperSR, which will be uploaded tomorrow when audio is fixed and excited to test my capabilities of time management in this jam with such a short amount of time(72hrs!!).  I'm going to have to only spend a choice amount of time(%) on the main focus points if I only have three days:

Concept Phase 5% | Level Design(25%) | Scripting(25%) | Screens & Menus(15%) | Debugging &Terrain Adjustment(10%) | Animation(15%)

|| Final Test Run (Built In Windows)(5%) ||

Like I said I am new to this, I hope to get a job in game development in the near future and aspire to develop games as my day to day career! Excited to meet new Devs and get feedback as well as give feedback on others work ( you guys have to try out Raft by Redbeet Interactive, SUPER SICK GAME!!).

Also just saw that he uploaded a mobile version and excited to try it out! I tried the version on Itch.io and I guessed it was an earlier version, but this game has so much potential! Love the item collection system, so brilliant!

Anyways, so excited to be in my first game jam and if any of you guys have tips, please feel free to drop them below. I'm learning more and more things everyday in the game dev world and I'm loving what I'm seeing so far!