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AnorakTheAllKnowing

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A member registered Feb 06, 2022 · View creator page →

Creator of

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LOVED the game, seriously turned out so awesome!!! You’re truly talented, wish you luck in your game dev career!!


Also…you made everything in a week from SCRATCH?!? Absolutely nuts, awesome game: 10/10 would recommend anyone visiting to try it out!

Unity All The Way!

Super excited to start into my next jam!

I participated in Survival Jam (3Day) and it was an utter blast and huge learning experience. Sad to say my game for the jam, Ant or Man, ended up breaking enough to make it unplayable in the last few hours before the submission time of the jam.

It was my first experience using true AI(s) and pathfinding systems and while difficult, I got the hang of rather quick. I will say that in 3 days time, you must prioritize and I pulled out a game, that while not functional, had main menu and all paths from start to finish(loading screens, level completion, game over, level selector)! That jam really brought me out of my comfort zone and I was able to turn out a game that, without the damage to health error I encountered at the end, was fully playable, well build and fit the theme perfectly in my opinion.


So excited to participate in this jam, thinking of going in as a SOLO DEV as I'm not experienced with working with teams in Unity

If anyone is looking for a team member, I would be willing to learn how to work in Unity Teams or Github, would just need some guidance.

I SPECIALIZE IN: USER INTERFACE DESIGN, ANIMATION(2D and learning 3D), CONCEPT ART, MENUS AND SCREENS(USER EXPERIENCE), Movement and UI Scripting(C#)

DM ON DISCORD IF YOU'RE LOOKING TO TEAM UP OR HAVE A TEAM WITH A SPOT OPEN

Anorak#1030

Looks Like A Sick Game, I'll Make Sure To Check It Out!

Awesome Game! Love the realistic terrain and structure of house, especially the interior design in the houses makes for a very cool experience while doing a short playthrough.

Just finished my first game, HopperSR, which will be uploaded tomorrow when audio is fixed and excited to test my capabilities of time management in this jam with such a short amount of time(72hrs!!).  I'm going to have to only spend a choice amount of time(%) on the main focus points if I only have three days:

Concept Phase 5% | Level Design(25%) | Scripting(25%) | Screens & Menus(15%) | Debugging &Terrain Adjustment(10%) | Animation(15%)

|| Final Test Run (Built In Windows)(5%) ||

Like I said I am new to this, I hope to get a job in game development in the near future and aspire to develop games as my day to day career! Excited to meet new Devs and get feedback as well as give feedback on others work ( you guys have to try out Raft by Redbeet Interactive, SUPER SICK GAME!!).

Also just saw that he uploaded a mobile version and excited to try it out! I tried the version on Itch.io and I guessed it was an earlier version, but this game has so much potential! Love the item collection system, so brilliant!

Anyways, so excited to be in my first game jam and if any of you guys have tips, please feel free to drop them below. I'm learning more and more things everyday in the game dev world and I'm loving what I'm seeing so far!