I clicked the things! And also got something to happen automatically =) Since this is the first time playing an idle/incremental game for me, I'm not sure I totally understood what happened with the stars or how to make best use of the resources, but the base mechanics looked pretty interesting. It's a great start to what I imagine can be overscoped massively very quickly.
Interesting concept with comfy tier crafting. Was hoping my numbers would go up on their own more. A simple pleasing background would add a lot. I feel like there's a hidden message in "star death", or should be.
Nice clean look. Simple and gets the job done. You have the start to a good idle game, I think making a big bang simulator idle game would work great. Feel it needs more steps and automation before getting to a star, but I like how the star mechanic works as a exchange over time.
Comments
I clicked the things! And also got something to happen automatically =) Since this is the first time playing an idle/incremental game for me, I'm not sure I totally understood what happened with the stars or how to make best use of the resources, but the base mechanics looked pretty interesting. It's a great start to what I imagine can be overscoped massively very quickly.
Interesting idea! I agree with the other reviewer that I expected my production to go up more quickly!
Interesting concept with comfy tier crafting. Was hoping my numbers would go up on their own more. A simple pleasing background would add a lot. I feel like there's a hidden message in "star death", or should be.
Nice clean look. Simple and gets the job done. You have the start to a good idle game, I think making a big bang simulator idle game would work great. Feel it needs more steps and automation before getting to a star, but I like how the star mechanic works as a exchange over time.