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Between sides's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #137 | 2.683 | 3.600 |
Theme | #146 | 2.683 | 3.600 |
Music | #149 | 2.087 | 2.800 |
Geometricness | #154 | 2.832 | 3.800 |
Overall | #160 | 2.475 | 3.320 |
Gameplay | #185 | 2.087 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very cool! I love the level design, and the art looks cool! I often found myself getting stuck to walls, so a good tip as a fellow unity user, would be to give the player a physics material 2D without friction! Great work!
Thanks for playing my game
The level design was great really enjoyed the levels i wish there was more, i liked the art but the music was kinda bad.
But overall great game!
thanks for your feedback! I must admit that sound was a thing we forgot until the near end of the gamejam.
The idea was nice, thoght the graphics weren't that great. I would've prefered a more simple, but polished style, made out of only basic, but animated colored shapes. a checkpoint system would've been good, it's annoying starting over and over in the same spot. In my opinion the player controller could be more responsive with faster acceleration. the level design was really good. there were no collectables. The music was not bad, but there were no sound effects, which are imo really important.
thanks for your feedback! Sound was a thing I forgot until at the near end of the gamejam. I totally get the player controller thing I want to change it too looking back.
I like the level design a lot, the puzzles were fun to solve!
thanks!
I love the sound design and the art in this game. However, the gameplay is a bit annoying to deal with. The character is always catching (I would suggest adding a physics material 2d with 0 friction to the player's rigidbody). The buttons confused me with what doors they activated (but I think I might just be a bit daft!). I wish I could see past this because this game looks really good with a few minor tweaks, but unfortunately not. These fixes aren't too hard to implement so keep it up! I would love to see some more games from you in the future!
thanks for your feedback! Yes I know that some gameplay things weren’t that great, but I was very occupied with the aesthetics and puzzles. I couldn’t think of a solution with the button thing, but I knew that was a problem. I am planning to make a full release of the game so those things will be fixed since I had a lot of fun making this.
I would love to play a full release! I can tell a lot of thought was put into this game, so best of luck!