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I love the sound design and the art in this game. However, the gameplay is a bit annoying to deal with. The character is always catching (I would suggest adding a physics material 2d with 0 friction to the player's rigidbody). The buttons confused me with what doors they activated (but I think I might just be a bit daft!). I wish I could see past this because this game looks really good with a few minor tweaks, but unfortunately not. These fixes aren't too hard to implement so keep it up! I would love to see some more games from you in the future!

(+1)

thanks for your feedback! Yes I know that some gameplay things weren’t that great, but I was very occupied with the aesthetics and puzzles. I couldn’t think of a solution with the button thing, but I knew that was a problem. I am planning to make a full release of the game so those things will be fixed since I had a lot of fun making this.

I would love to play a full release! I can tell a lot of thought was put into this game, so best of luck!