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Shape Inspection's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.077 | 4.077 |
Overall | #29 | 3.538 | 3.538 |
Music | #40 | 3.308 | 3.308 |
Geometricness | #54 | 3.846 | 3.846 |
Design | #68 | 3.231 | 3.231 |
Gameplay | #72 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Water
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Comments
Nice gameplay and art work it reminds me of JSAB cool <3
this game is really cool! i liked the simple but pretty art style you went and here you really have to "pick a side" which is 100% in the theme well done :D
Simple and fun game.Graphics really look cute.Music and sounds are great too.Well done!
rated yours , please rate mine https://itch.io/jam/geojam-2022/rate/1591967
Found a game breaking bug!
Nice art, and I like the concept!
This is the closest match to the theme I've played so far, great job!
Hi, really good game!
The idea is very simple, but also super addictive. I enjoyed it a lot.
I liked the directional sound when "picking a side". Well done.
The only small suggestion I can come up with is the duration of matches (which I think is a bit too long). I would add a higher penalty for picking the wrong side. But maybe it's just my personal feeling.
Anyway, really good job!
P.S.
Please, come to leave feedback also in my entry, I would really appreciate it since it helps a lot to improve for the next Jam and as a Game Dev :)
the gameplay is pretty fun and I love the art style and color choice.
good game but its way to easy it just got boring because i couldn't lose
This is a really fun game! It's easy to understand, and the play sessions are short, which I like. The challenge ramps up at a good rate, too. Awesome job! Also, bouncy triangles should totally be a thing.
Simple but effective! I like how the theme of the jam is basically the entire object of the game! In terms of making the game more challenging, I'd say lower the starting time AND make the player choose from more panels (I found I could make it pretty far pretty quick by mashing space and letting RNG do the rest). Otherwise, a solid game!