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Murder Slingshot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Giant Bombitude | #8 | 3.719 | 4.111 |
Gameplay | #18 | 2.412 | 2.667 |
Overall | #21 | 2.673 | 2.956 |
Themeness | #21 | 2.814 | 3.111 |
Sights & Sounds | #23 | 2.412 | 2.667 |
Enjoyment | #25 | 2.010 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Lewis Brown
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Comments
Challenging game! I included it in my compilation video series of all of the Giant ROM 3 games, if you’d like to take a look. :)
Made some changes and fixed somethings, hopfully it's a little better now.
This game is my kind of crude. I thought it became a bit too hard to follow when the enemy ships came in, but I like what you're doing.
UI seems kinda fucked on my pc, not sure if it's windows 10 fault or the resolution, but some of the UI text is out of the screen, and I did not find the slingshot anywhere.
I think the game needs more tutorial. It was a little confusing to get started and I was able to figure things out eventually by randomly clicking on stuff.
I thought the game was dumb fun in a good way. Only complaint is the blaster noise is too high pitched and is very annoying to hear.
BTW Nice work cutting the audio and images! I did something similar for my team and it was a pain getting clean samples.
Super goofy intro and dialogue screens, I really really enjoyed that stuff.
The game seems like it would be really cool if built upon, I'm a sucker for flingy-gravity type stuff. Snappy ship movement and responsive menus are nice too.
But yea I agree with the other poster that once the enemy ships came into play I wasn't sure how I was to progress and I couldn't really do anything else.
Nice job duder!
I like the idea that it's trying to be like a tactical clicker? an idle RTS? But as soon as there were enemy ships it was all too overwhelming - couldn't remember what the new build options were and I couldn't get anything new to happen.
Plus the number was always going down.
There's a really novel game in here that I think would be great! It's just another 2 weeks of work away. (At the very least, mouse wheel zoom and (more) tooltips.)