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Memoriam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #5 | 3.792 | 3.792 |
2D Art | #7 | 4.167 | 4.167 |
Level Design | #7 | 3.667 | 3.667 |
Art Direction | #8 | 4.042 | 4.042 |
Use of Audio | #10 | 3.500 | 3.500 |
User Interface | #11 | 3.333 | 3.333 |
Commercial Viability | #11 | 3.542 | 3.542 |
Original Audio | #12 | 3.333 | 3.333 |
Fun | #14 | 3.458 | 3.458 |
Overall | #14 | 3.708 | 3.708 |
Itch Page | #15 | 3.042 | 3.042 |
Techincal Accomplishment | #16 | 3.000 | 3.000 |
Use of Theme | #16 | 3.542 | 3.542 |
3D Art | #27 | 1.708 | 1.708 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
4
Does your game include art/sound packs or pre-prepared code?
Yes
If yes, please provide the source of the packs used
Sound Effects, Minor Graphics (Vortex)
RPG MV RTP
Additional SFX: Game Dev Market RPG Sounds
RPG MV Additional Scripts: GALV_Busts
Galv_ShadowsDarken
https://galvs-scripts.com/
YEP_Core
YEP_KeyboardConfig
YEP_FootstepSounds
http://www.yanfly.moe/wiki/Main_Page
Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/I-b1CbaSUqY
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Comments
Nice game! I loved the graphics. Sometimes I was lost in the puzzles but it was funny to resolve them
Glad you had fun!
If it makes you feel any better, I got lost in the clock maze in testing.... and I was the one who designed the clock maze.
Great shift put in getting this done in a week. I enjoyed the ary style and the writting. I find it a bit challenging to leave this half way through, but I only have so much time to play and rate each entry. I think it is perhaps too long for a Jam and it feels a shame to not have seen everything that you have done here. I think less is more with this genre and jams too be honest. I occationally felt like my character could walk where it was not intended but it was nothing major. Generally I am impressed.
It's a hefty game I'll admit, haha. Even a full playthrough won't actually cover all of the content.
I think we kind of set out wanting to create a 'full package' so to speak, so we did make something long by jam standards, and had scope for replay too.
It might be rather too chunky if you're short on time, which is a fair critique for the jam environment, and even before you said so I was pretty sure there were probably still some buggy areas on the maps, ( going to try an d root out what I can in the polish period, ) but I'm glad you had an overall positive experience with it ! :)
Visually stunning! Unfortunately, I am not a narrative fan, but the story seemed well written and I pretty much enjoyed it. Personally, the puzzles are not that interesting, but overall they fit fine in the game. Overall a really nice work :)
That's fair if it's not necessarily your cup of tea. We very much set out to create a certain sort of gam e that was highly story -driven, which can be a bit of a marmite thing, especially in short jams. I'm glad you enjoyed it regardless!
Ideally I would have liked to have worked on the puzzles up a bit more, but given how long it took me to debug the ones I did implement it's probably fortunate that I didn't, haha. It's always a tough balancing act between making them inscrutable or making just a lot of busy-work. It'd be fun to come back to them in the future.
Thanks for commenting!
Whoa. This reminds me of the old school RPG games I played before. The story telling is insanse and well precised. (Huge + for the mouse selection and interaction -- good for busy people hahaha). I usually skip the conversation on these games but the story for this one is so exciting and the music matches the mood of the story or the room prompting me to read everything. The puzzles are also good but got me confused somehow but managed to solve it in few tries hahaha. The 2D art is so awesome and the mood that the colors gave me contributes on what should I feel in the story. There are some portions of the world where if I click an area, it will not move in it/blocked by invisible wall and have to find another way to go around it. But overall, holy cow. Great game and awesome job for a game jam! :D
Old school RPG Horror games used to be my bread and butter when I was younger, largely because of the stories they told, so it's a high compliment to our game that you compared it to them! I was concerned people would just rather click through all the conversation and dialogue, so I'm glad you found it compelling enough to read through.
Ohhh no wonder why. Awesome job guys! The (SPOILERS for other) monster summoned made me terrified and tried to click as fast as I can everywhere hahahahahahahaha
wow I can't believe this game was made in a game jam
it's so engaging the story is really well written and keeps me excited till the last moment , great game i love it
Thank you so much! I'm glad to hear that you enjoyed the game and its story that much.
Thank you!
We all worked really hard on it and everyone got really invested in the game we were making.
I'm so glad you enjoyed playing!
it's so clear the amount of effort everyone has invested in the game