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Matching Crisis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.469 | 3.800 |
Overall | #14 | 3.469 | 3.800 |
Gameplay | #17 | 3.195 | 3.500 |
Audio | #25 | 3.012 | 3.300 |
Visuals | #29 | 3.378 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How have you used the theme "Strength Lies in Differences" in your game?
I used the theme in where you can only destroy enemies if their colour is different than your weapon's colour.
Number in team
1
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Comments
I remember seeing your game going through development on the discord server and I'm pleased to say it came out looking super clean and tactile. I really love the textured buildings and how simple but effective the art style was.
It was a really nice House of the Dead style shooting game with mechanics that were easy to pick up - I think you handled the theme nicely. Great stuff. And for a solo entry too! :)
thanks for the kind words! Half of development was studying time crisis footage haha
To everyone who played and commented, I would like to say thank you! It was a great adventure making this game and made all the sweeter by the great reception.
Once again thank you all and here's to the next project!
Very clean and fun game well done!! need to keep beating my high score now.
Best entry I've seen so far, clean UI, solid visuals and audio, perfect example of how a simple concept can be a lot of fun to play. Huge potential for this to be a casual game hit if expanded further.
Very well done!
Great job, this is very fun to play!
I like the weird camera angles at times but the camera switching views was too abrupt for me.
The simple particles give flavour and I like that they stay around.
Really nice simple game! I found my self replaying it a lot! in fact I would really like a nice quick way to reset levels, as I would have to finish the level just so I could restart! ;-;
my high score was 8890 in the end! really wanted to get that 9000!
It's simple, but really nice to play! Quite polished as well.
Quite a simple but impressively fun game. I would have liked the camera movement to be a bit slower and perhaps smoothened but other than that it's really good.
Brilliant! Really fun and polished, I just wish there were more stages and it was a rhythm game.
Some enemy variety such would be nice, however I can understand this due to the time limit,
couple recommendations though:
- Moving enemies
- Enemies that change colour when shot