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Lost Communication's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #313 | 3.304 | 3.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
what makes it hard, which i think you could fix is that you have to keep correlating the numbers to where the cameras, if you just make the buttons to switch cameras on the map it could be more accessible, then the challenge can be put more so on the mechanic
That's a very good idea but the game it self is quite hard. Maybe with multiple screen it's would have been easier to keep track of everything. Anyway good job!
Interesting, but the control system made this very hard. It felt sort of redundant to obfuscate both direction (with the perspective) and the controls with the clicking.
Very good! Voice acting was PROFESSIONAL
Finally played it - great job! The black shadow freaked me out when I saw him creeping around the first time. Took me a while to understand that his location is also hinted in-game. Well done & great atmosphere!
Ah this is so cool!
It's an interesting twist on horror - you can see more, but control less.
I can really see how this game could develop in to something really cool. I got in to this really tense loop when I was stuck one room behind the 'thing' and had to wait for it to move on and hope it didn't double back. It felt great. Super tense.
Not to mention the great graphics and sound design. Very 'stories untold'.
Good stuff!
Thanks, I am in fact playing through stories untold now, so it is probably a big subconscious inspiration. I'm glad you had a good time playing it, since I didn't get any time for playtesting :)