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Dwergi

8
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1
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A member registered Sep 04, 2018 · View creator page →

Creator of

Recent community posts

Oh, crap, I'm sorry, I should have bundled the OpenAL DLL. 

Most commercial games just install it, but it's possible to do it manually as well: https://www.openal.org/downloads/

Thanks for trying though.

Good fun. VVVVVV vibes.

Interesting, but the control system made this very hard. It felt sort of redundant to obfuscate both direction (with the perspective) and the controls with the clicking.

Clever, but feels like you're spending a lot of time on the map screen instead of doing the Metroidvania thing of exploring.

I don't know if this is intentionally super fast or it's just missing a tick rate or something, but it feels like you're totally out of control all the time. 

Also not sure how throwing the shield isn't a weapon.

Hard to figure out what you're meant to be doing with some of the pieces or what's interactible in ghost mode.

Castle requires feedback on progress, currently it's just "some large amount of health".

Interesting, but a bit lacking in terms of level variety.