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A jam submission

Nuke 10-ktView game page

Developed by All The Might, Concept by Seavan Odelot.
Submitted by [Not Available] ATM — 12 hours, 39 minutes before the deadline
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Nuke 10-kt's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#5543.8254.571
Overall#11323.2273.857
Design#11792.8693.429
Adherence to the Theme#14522.9883.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

It's hard to make interesting story-driven game which player can enjoy. You had a fine concept about defusing warhead, but maze of chairs and a lack of dialouges make the game boring, as most of the time you struggle with chairs instead of searching for warhead and defusing it.

Developer(+1)

Yes, that's a problem that was already pointed out. I know where I failed and will try harder next time, thanks for the comment!

Submitted(+2)

I really like the main concept. It feels a bit of a fusion between "Superhot" and "Keep Talking and Nobody Explodes", with oldschool rpg gameplay. 


The only thing i noticed was that it feld kinda cheap that the whole game is a bout defusing a nuclear warhead and you have to fight a maze of chairs and tables to get there. I would love to see more variety in what stops you getting to the bomb in time, making it even more like a  game about information.

Developer(+1)

Thank you for the constructive critiscism! Yeah, I would've added more obstacles if it weren't for the little time I personally had to make this. Appreciate the comment, pal.

(+2)

Good but i died 

(+2)

nicely done, pixel dude, keep up