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A jam submission

GMTK-Jam 19, OneHit-KOView game page

Entry for the GMTK-Jam 19
Submitted by AndreasJ1993 — 2 hours, 50 minutes before the deadline
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GMTK-Jam 19, OneHit-KO's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#19022.3723.750
Overall#19872.0553.250
Originality#20032.0553.250
Design#20051.7392.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It was fun. More puzzle than RPG. I really liked. Was interesting to have different combat style/strategy for each battle.

Submitted

How to turn FF7 into a puzzle-game... Brilliant.

Seriously, I really like the core idea, kinda refreshing to find a RPG-esque game in this jam. And although the execution definitely could use more polishing, it does work.

But I feel like your design is a bit too limited. First, from what I understand, there's only one course of actions that works in each level; that's a bit frustrating, if you wanna keep that philosophy, you might want to readjust your difficulty curve to make it smoother. 

Second, there's not that many options, so at some point the player will just bruteforce their way. Would have been great to have a pre-battle menu screen to choose your party members, your equipment, your inventory... etc. It would also have added a slice of management, which generally works great with puzzle games.

Anyway, a good idea and a lot of potential, good job!