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Illuminate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #765 | 3.846 | 3.846 |
Originality | #771 | 3.615 | 3.615 |
Overall | #799 | 3.538 | 3.538 |
Design | #922 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That was kind of fun. Check out my game if you have the chance: https://itch.io/jam/gmtk-2019/rate/463297
Good concept ,I really like the tutorial ,I wonder if it is possible to make the whole game based on it .
I really like the concept and all the aesthetics of it, but it's really hard to actually keep track of all three colors, and I imagine I'd have to just memorize the sequence to be able to do the harder levels.
A really cool idea, but I wish had direct access to each color rather than cycling through them. It is also really hard, which is normal for gamejam games I guess, but a checkpoint for each section would have helped a lot.
Would be great to play this one with A and D as well as left and right. Love the idea, and I'm really bad at playing it. I can see this going somewhere. :)
Really loved: the premise of seeing in single color at a time, the visual aesthetic, and the music!
I didn't initially understand that the giant block is a checkpoint. I think it would be good to add some kind of positive feedback (audio or visual) that indicates to the player that they have actually succeeded by reaching it. It also tells them to expect a new pattern of obstacles.