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Sandglass's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #533 | 3.852 | 3.852 |
Overall | #536 | 3.778 | 3.778 |
Adherence to the Theme | #585 | 4.037 | 4.037 |
Design | #666 | 3.444 | 3.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Need to be really fast and probably better with controller, which I dont have.
I would say in it's current state it is definitely better with a controller
cool concept but i think i broke it..! if you keep clicking on the right side of the screen as the screen scrolls you can wipe out anything without having to engage.
Aha! Thanks for pointing that out. I think I should have at least put a cooldown timer on the attack so that it can't be spammed but in testing I never ended up playing it this way. What I might do when I tidy it up is change the format of how enemies appear, so instead of scrolling onto the screen they will just materialise in front of the player.
Good concept but very hard.
Thanks for the feedback! Out of curiosity which input method did you use? I agree it is difficult but I found it much more enjoyable to play with a controller (if I say so myself)
Simple, but i really enjoyed it