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Peter the Painter: Out of Control (GMTK Jam)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #469 | 3.840 | 3.840 |
Overall | #1427 | 3.160 | 3.160 |
Fun | #1449 | 3.040 | 3.040 |
Presentation | #1905 | 3.080 | 3.080 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took the theme "Out of Control" in two different dirrections. First your controls are a resource which you can "run out of". Second born out of your controls (your inputs) you create a painting.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I've seen similar mechanics, but this is the most unique way of portraying them!
found a small bug at the last level where I had left movement and my character walked but only walked in place (to the left)
Hmmm... Was the animation still playing? I was lazy and used the default Unity sliders which still show some fill even at zero, otherwise it might just be level geometry. Thank you for letting me know! I'll look into it.
yea still had full animation and my "fill" was at like 40% I think.
Very original interpretation of the theme. One of the most clever ones I've seen so far. It would have been nice if each color swatch was created based upon where you made the action so your final painting reflected the points where you made inputs and their duration, but overall really nice job!
Thank you! I thought about that but didn't put it in the final product. I could say it was another way to add an aspect that's "out of control", but I'd be lying...
I like the idea. It'd be cool if you had more control over where the paint goes. I hope you continue to work on this.
Thank you! I thought about that having the paint appear wherever your character was, but I don't remember my reasoning why I left it out. Oh well...
cool concept!