Definitely into the concept, but as others have already pointed out, it gets pretty confusing and without a real tutorial I found myself lost after the first couple levels. The art style and music could also use some work. Overall, with some more time put in and a longer, more well explained tutorial this game could be rather interesting!
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Apothecary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2309 | 2.982 | 3.267 |
Presentation | #2584 | 2.799 | 3.067 |
Overall | #2844 | 2.617 | 2.867 |
Fun | #3574 | 2.252 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game fits the theme in several ways: 1) You must keep the potion's properties low enough and keep them from getting out of control. 2) Some levels will begin with certain elements being placed in the recipe and forcing you to adapt. 3) You have incomplete information about each element's properties and must experiment yourself to find their proper use.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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