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cduralde

38
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A member registered Jan 25, 2015 · View creator page →

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Thanks! The shooting glitch is definitely a little frustrating, but I'm glad you still managed to enjoy it :) 

Cool puzzle game, and the visuals of the environment were incredible! I was not expecting a pixel style like that to rotate haha

Visually this was incredible! I didn't find all the objects of interest in the map, but I had fun looking around for clues, and the music was great as well/

If you have time, please check out the game I worked on, thanks!

Super fun! I couldn't believe that you could make something this complicated and polished feeling in 2 days. The controls, level design, 3D models etc all exceeded my expectations. Hats off to you.

If you have time, please check out the game I worked on, thanks!

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This was really nice! I was impressed with the variety of enemies and weapons you packed into this. It had me playing a bunch of rounds in a row to try to experience as much as possible! Really fun game :)

If you have time, please check out the game I worked on, thanks!

This is an amazing jam game! Definitely felt like a polished mechanic that was easy to learn and created a lot of design space to explore. I think this could be turned into a full game if you wanted. I got some good Into the Breach vibes with this. Well done :) 

If you have time, please check out the game I worked on for the jam, thanks!

This was really fun once I got the hang of what was going on! I got close to beating level 3, but not quite... 

If you have time, please check out the game I worked on, thanks!

This game was fun but really intense! I really like the idea of flipping tetris on its head.

If you have the time, please check out the game I worked on for the jam! https://itch.io/jam/gmtk-2020/rate/698210

This was simple and fun! Really fits the theme well too :)

If you have the time, please check out the game I worked on for the Jam, called "Foobar". Thanks!

Pretty cool game, the shooting felt fun and the tight corridors had me nervous the whole time! I felt like the enemy was always sneaking up on me though.

If you have time, please check out the game I worked on for the Jam, called "Foobar". Thanks!

The art was amazing! The mechanic is pretty cool too of swapping between different characters on the fly, really neat. The writing makes me want to learn more about the characters!

If you have time, please check out the game I worked on for the Jam, called "Foobar". Thanks!

Super polished and fun :) I toughed it out to beat all your extra levels too! The hardest parts for me were trying to time flying off of a wall I was holding onto, but it gets easier the more you play. I wanted to be able to jump off of walls that I was clinging too, but the game would have to be balanced for that. 

If you have time, please check out the game I helped on for the jam, called "Foobar". Thanks!

At first I was a little overwhelmed by all the rules, but the gameplay was super intuitive. Really fun!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

I love the silliness of it. Giant snake rodeo!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

Really fun game! I wasn't expecting so much content so that was cool. I thought the mechanic was interesting, but I kind of wish that only your shooting depleted your bar and not both shooting and moving. As is though, the game felt really balanced :) 

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

I'd be interested to see the game if you're able to fix the issue!

If you have time, please check out the game I worked on for the Jam called "Foobar". 

Cool concept! I wish I had a little more indication of what kind of jump I will get, but I think I got the hang of it after a few tries. The art is cool too :)

If you have time, check out the game I worked on for the Jam called "Foobar". Thanks!

Simple but really fun! Nice work!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

This was really funny, I like the world that you created and all the silly characters. I wanted to save CTRL! 

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

Simple and fun! It took me a bit to get a hang of the ramping up speed, but once I did I was able to beat it :)

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

The premise of the game is pretty funny, and the art is cool. I had a bit of a tough time figuring out your challenges though!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

Nice concept! This was a neat puzzle game.

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

Nice, I get a "portal" vibe from the game with the evil female voice. The platforming was cool, but it would be nice if I could skip the intro speech after I die.

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

This was a lot of fun! I love how the enemy challenge was themed after biology and viruses, it made me feel like I was fighting for survival inside the human body.

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

Pretty cool game, I liked how the character controlled, and the mind control power was fun to use. I did encounter a bug where sometimes the game would move really slowly.

If you have time, please take a look at the game I worked on for the Jam called "Foobar". Thanks!

Really tough! I think if the controls were mixed up but didn't change all the time it would be a little less of a memorization game, unless that's what you're going for! Cool concept either way.

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

I thought the random dungeons and the music were really cool. The controls were a little tough to get a hang of though.

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

This is so fun! I almost made it to a minute :) I really like how the music gets more intense to match the gameplay. Great work!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

I think the concept is cool, but you should put the current movement keys on screen. Right now it's really hard to figure out the new keys in time to keep moving up. But it's a good start!

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

The controls were a little tough at first, but it was a really thought provoking game! And the robot 3D model is really cool too.

If you have time, try out the game I worked on for the Jam called "Foobar". Thanks!

Pretty cool concept, the ship definitely felt out of control at times :) 

If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!

I love the simplicity of it. It's definitely easy to learn but hard to master!

If you have time, please check out the game I helped make for the Jam called "Foobar". Thanks!\

Cool! It was fun to see the world grow around me over time, but I couldn't figure out how to swing the scythe oops! I love the plants puns - herb your enthusiasm :)

If you have time, please try out the game I worked on for the Jam called "Foobar". Thanks!

Cool! This is a great baseline, and I think you could keep adding to it to have different enemies or guns. Nice work.

If you have time, please try out the game I worked on called "Foobar". Thanks!

The concept is really cool, but I was definitely confused about how to mix potions correctly. I think somewhere I could click to keep checking the tutorial would help. I think this game has a lot of potential though!

If you have time, please try out and rate the game I worked on for the Jam called "Foobar". Thanks!

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I love it! Really nice mechanic of having me want to charge up the really powerful shot but it making me slow at the same time. The bullet hell felt very fair too, even for me who is not very good at that genre. I just wish the controls were written somewhere.


Please check out and rate the game "Foobar" that I worked on for the Jam if you have the time!