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A jam submission

car OUT OF CONTROLView game page

Submitted by nayrx — 1 day, 46 minutes before the deadline
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car OUT OF CONTROL's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#19323.0673.067
Fun#19482.8332.833
Overall#23022.8002.800
Originality#37042.4672.467

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
brakes and accelerator are out of control

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

I really like the art, and the music ! Maybe not reseting the music after death could be better.

Submitted(+1)

This could have potential, as it's pretty funny to see the car go on the side, or even roll around, but it's actually not making much difference in gameplay. It makes me think of over the top car chase in animated movies, but the car controls would need to be improved for this. Perhaps also make the car slightly less tall, so that you can more easily go between vehicles when on the side, but with a trade off ? (less control)

Also, the traffic is quite crazy from the start, and depending on random, the game experience can be quite different (most vehicles getting into each other without me doing anything, or not at all and me just in front of a wall of vehicles without much option)

Submitted(+1)

I liked the concept of this game but I am seeing an issue. I still have full control over my car even if it is flipped over kind of defeating the "out of control" concept. Overall, I really liked the visuals and movement of the game. Great work on submitting a full game!

Submitted

I thought it was funny when the car rolled the first time, but I had a hard time getting further than a few seconds into it

Submitted(+1)

The problem is that the player don't lose the control of the car even when it's upside down, it's just visual.