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Dr Linux Rockhoper's slipy slidy adventure in spike temple.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #921 | 3.278 | 3.278 |
Overall | #1538 | 3.111 | 3.111 |
Presentation | #1714 | 3.167 | 3.167 |
Originality | #3620 | 2.500 | 2.500 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When I read the theme i thought of what made me feel out of controll in a game, the answer I came up wit was ice levels. Without enoug friction the controlls feel loose and the player feels uncontrollable. This lead me to make a game entirely out of ice levels
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Really liked it, music was a vibe. Hard was great, not too easy but not impossible either.
Cool level design, the character's tween is great :D
low dynamics. good slide idea
This game makes me go YES!
Liked the concept, great idea! art is something to work on for next time!
One of the few games so far that have managed to keep my attention for more than a few minutes. The only problem is the camera, sometimes it can be hard to see where I'm going before it's too late. Other than that though, a good effort for the jam and a good job overall.
Really like the level design!
A cool (hehe) concept well executed. I think my only change would be to reset enemy spawn locations upon death, as this allows for consistent strategies to be developed.