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Pub Brawlers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2499 | 2.832 | 3.800 |
Originality | #2898 | 2.758 | 3.700 |
Overall | #3896 | 2.236 | 3.000 |
Fun | #4367 | 1.938 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You cannot control the characters' movement or attacks, only use their Skills (keys 1, 2 and 3). Also, character placement and party configuration is random. Overall, the situation depicted and gameplay become very chaotic.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Loved the ambience and the art style. I think it would improve the feel if you knew which character you were assigned and maybe a UI element to show their cooldown, but maybe that's not what you were going for. Great job overall!
Thank you! We were gonna implement exactly that, but our time ran out.
This game makes me go YES!
Very interesting concept. The visuals are excelent, the way the characters move is a nice touch! Seems a very challenging idea to accomplish in 48 hours, good job guys!
Thanks a lot, Matheus! :D
The art style drew my eye, but I was left pretty confused as to what you *could* do. I finally figured out what to do, but the game got stuck in a neverending non-loss state (one enemy alive, but the characters would never path to him).
I would change your description to include how to play.
Thanks a lot for the comment! I changed the description to make it clearer.
Nice art style!
Thanks!