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Loss of CONTROL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2104 | 3.062 | 3.750 |
Fun | #2787 | 2.518 | 3.083 |
Overall | #2942 | 2.586 | 3.167 |
Presentation | #3576 | 2.381 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As the game progresses, you lose potential choices, until one is left and you have no control. Plus, the ai is called CONTROL, which is a bit on the nose.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
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Comments
Game lacks some ambient space music for atmosphere, but overall is pretty fun to play. Got repairs on 100% but ran out of supplies at the same day and so I've lost, would be a good idea to clarify that somewhere in description.
Very nice little story. A bit depressing though ngl.
Cool Idea that you can get rid of one color coded core.
Interesting story, I dont see many text based games in game jams. I'm glad this jam has some unique and diverse genres of games too,
Cool story driven game! Liked the writing, and the core Idea was neat :)
Got a failure state at 100% though, so I probably misunderstood one of teh objectives
This is really cool! The most intriguing part of this for me was how, as an AI, you have a better chance of "winning" if you kill off some of the crew so that the supplies last longer... spooky :P
A pretty interesting text based game, but not crazy fun. Still, I see how much effort went to the text/dialogue and am happy I played your game :)