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Deep Breaths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1616 | 3.273 | 3.273 |
Fun | #2716 | 2.545 | 2.545 |
Overall | #2934 | 2.591 | 2.591 |
Presentation | #3614 | 2.364 | 2.364 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The only control you have is your breathing.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I liked the art, but did not feel that the space bar affected in any way the lizard, which took the fun away. I also liked that the bar caused the piano to sound. Good idea!
This is pretty good as a concept but it's opaque and not exactly fun to play. The player needs more information as to their height by showing the size of their lungs or something. The character puffing up would improve the game tenfold.
This is pretty good as a concept but it's opaque and not exactly fun to play. The player needs more information as to their height by showing the size of their lungs or something. The character puffing up would improve the game tenfold.
Hello! I played your game on stream! If you want to see your game played with live feedback, you can find the VOD and watch from this sheet: http://bit.ly/bean-stream
You were really content to just watch without letting me know who you were, huh? 😉
Nice and original idea, but I'm not sure I totally understood the controls, did I need to keep presing or just press once to change respiration ?
Nice concept, the dying animation cracked me up as it was also out of control.
I like the black & white art style and the game play is fun. If you have time you could play my game on https://itch.io/jam/gmtk-2020/rate/698144
I like how the piano responds to player's input. The joke about hyperventilating also made me laugh.
Very nice concept, just repel us that sometimes the best games are the most simple but original