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Bounny vs Ninjas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1092 | 3.500 | 3.500 |
Fun | #1284 | 3.111 | 3.111 |
Overall | #1401 | 3.167 | 3.167 |
Presentation | #2059 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An out of control sword chases your character, use it at your advantage !
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
The game is awsome! I loved it! I had really fun playing it. The concept is excellent and so is the art. Impressive for 48 hours. I had only a few doubts. What is the stage win condition? Kill all the ninjas? Escape to a specific point on the map? Last a certain time alive? Sometimes I felt like I won the stage and I didn't know why. Some feedback on the interface would easily solve that. The beautiful cutscene images before the tutorial could last longer as well. Maybe instead of going by themselfs, they could pass by click, so I can look at them calmly. If you could check my game as well I would be greatfull.
Thank you! The goal is to kill all the ninjas, but I guess things can happen a bit too fast to realize, I would I put more feedback if I had more time ^^. The cutscenes were suppose to wait for input, but maybe there was a bug :(
Hey this is my first jam too. I think you have a great concept going. I feel that with more polish this could be amazing. You should work on the player having more visibility for where the sword is at so they can direct it better. Anyway, I had a lot of fun playing.
Cool game! I'm kinda sad for the Bunny. :( I think there's some issue, sometimes I lose the sword on the screen? Couldn't kill the yellow ninja. :D
Thanks, it's my first Jam, I did my best ! I guess I should have put a small arrow to point at the sword when it's out of the screen...