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Pillaro: Don't Lose Your Marbles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3821 | 2.274 | 2.909 |
Presentation | #3852 | 2.274 | 2.909 |
Originality | #4202 | 2.274 | 2.909 |
Fun | #4260 | 1.990 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In normal marble games, you control the marble (or perhaps the stage). In this game, you control a pillar, which tilts the stage, which manipulates the marble. Even basic navigational tasks become much harder, as the ball is now Out Of your direct Control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
cool game, interesting take on the controls
Cool idea and I loved the hardness too.
The controls feel a little bit clunky, but it's still pretty fun.
cool game and good idea
This is great, and super hard. I love the little pillar cam in the corner.