thanks for the feedback
for the controller issue thats mostly on unitys part, the deadzones in the input system are somewhat bugged
i tried to give the different suspensions a good tune before release but i just didnt have time
i know the keyboard controls arent the best as they were originally made to work along with mouse camera control
and i really should take a look into button remapping
i regret not giving some focus on sound design, if i update the game this is probably first
ui was last minute addition and i decided it was better than nothing (no ui in 1.0)
will address these issues and more if/when i update the game