It should if you hold whatever button usually restarts the stage, but I can't remember off of the top of my head whether I made that change after the jam version or not. Bindings with any controller other than the Ouya's are probably bonkers though, since the assignments on that are complete nonsense and it's set up accordingly.
MadmanEpic
Creator of
Recent community posts
For anyone who's trying to run this after having run the full version and is running into a black screen, go to AppData\Local and move the Project Wingman folder somewhere else. It seems like the stuff 1.0 onwards generates is incompatible with the alpha and makes it lock up. If it starts throwing a "createprocess returned 2e4" error after that, run it as administrator.
I have never felt such sympathy for the poor climbing dude in Tetris DS. Fun little game! If you do a postjam version, it'd be nice to see a grab bag style piece randomizer like the official games use to avoid getting half a dozen O blocks in a row, as tends to happen with completely random selection.
P.S. gotcha
The coin pick up sounds remind me a lot of the opening to Rain from Halo 3 ODST. I'm okay with that.
I see where the idea is going, and having items to modify how the teleportation works is cool, but it just isn't implemented in a very compelling way to me. For the most part it just manifests as blind luck hoping you don't teleport off the edge of the platform you're going for, which isn't really gameplay so much as rolling a dice to see if it's time to restart the level.
It's far too common to have devs on Itch mark their NSFW game as NSFW in the tags, but not in the actual metadata that would cause it to be filtered out by anyone that has them set to hidden in the settings. Therefore, if a game has the tag added to it, it should also update the actual metadata to reflect that (or the NSFW filter option should filter out games using the tag as well as ones with correct metadata).